Valkyrie EIR Stands Out in a Growing VR Fitness Space With Their Addition of Electrical Muscle Stimulation via Haptic Armbands – SportTechie

Valkyrie EIR uses electrical muscle stimulation, a technology where muscles are contracted using safe electrical impulses, to add real resistance to a VR workout.
A new armband product called Valkyrie EIR is aiming to bring resistance to virtual reality fitness through electrical muscle stimulation. Worn over the biceps and triceps muscle on each arm, the armbands send electric signals equivalent to up to four kilograms (roughly nine pounds) for users to feel the physical burn as they complete virtual workouts.
London-based Valkyrie Industries has begun accepting preorders for Valkyrie EIR, which cost $125 for the two-armband set and will start shipping in summer 2023. The armbands connect with Valkyrie’s new EIR Training app available on Meta’s App Lab. Users wearing Meta’s Quest or Quest 2 headset are immersed in virtual worlds to partake in trainer-led workout classes in which their avatar can engage with virtual exercise equipment like cable machines, elastic bands, dumbbells, or a punching bag. The digital items are weightless but gain perceived resistance through completing the movements while wearing Valkyrie’s muscle-stimulating armbands.

“We have several personal trainers in the experience to show you how to perform the exercises, and we have some gamification to show you scores or levels to reach,” says Ivan Isakov, co-founder and CTO of Valkyrie Industries. “Our electrical muscle stimulation devices [armbands] are connected wirelessly to the headset.”
A user can control the settings of their armbands to adjust intensity, frequency and pulse-width of the electrical muscle stimulation (EMS). Valkyrie’s products are currently only accessible with Meta’s headsets, but the company plans to add compatibility with other devices, including the Pico headset owned by TikTok’s parent company ByteDance. Meta recently announced plans to sell its first virtual reality fitness accessory bundle as well as its new Quest Pro headset that costs $1,500.
“The new Meta method device is thinner. The Quest 2 is pretty big in front, but the [Quest Pro] has a certain type of lens that is much smaller, it’s more ergonomic. So we’re really looking forward to that,” Isakov says. “[Quest Pro] also has some Passthrough filters in augmented reality that’s amazing as well. If we’re able to use our device with augmented reality glasses, that’s great as well. You don’t need to go somewhere in different worlds, you can interact with those heavy virtual objects here in your room as well.”
Existing leading apps in the virtual reality fitness space include FitXR and Supernatural, which Meta agreed to buy last year but that transaction is currently being challenged by the FTC which claims that “Meta and CEO Mark Zuckerberg are attempting [an] illegal acquisition to expand virtual reality empire.” Currently, Meta’s Quest headsets represent about 90% of sales in the U.S. virtual reality hardware market. Isakov hopes Valkyrie’s EMS armbands can be adapted by other VR fitness app developers.
“We’re releasing our SDK [software development kit] together with the hardware, so any other developer can use it for their applications and, we’ve started conversations with some VR fitness developers,” Isakov says. “FitXR, Supernatural, they already have some nice workouts and if they get muscle stimulation into their workouts it will be great for them and amazing exposure for us.”
Photo credits: Courtesy of Valkyrie EIR
SportTechie's Joe Lemire on more on the new 10-year partnership between Major League Soccer and Toca Football. Under the partnership, Toca will integrate MLS content into all its soccer training centers and develop MLS-branded games for Toca Social. The new pairing also opens the door for fan engagement opportunities with components of the Toca experience — either sporting or social — to be adapted at an MLS team stadium.
SportTechie's Tom Friend spoke with San Diego Padres CEO Erik Greupner about the team's successful use of location-based buying restriction technology that kept Los Angeles Dodgers fans from infiltrating Petco Park during the NLDS. The Padres will continue to utilize the technology for their home games against the Philadelphia Phillies in the NLCS.
The San Diego Padres announced that they will continue limiting tickets with geofencing technology, in an attempt to prevent Philadelphia Phillies fans from overtaking Petco Park during the NLCS. The Padres used this tech for their home games during the NLDS against the Los Angles Dodgers.
SportTechie examines how the recent expiration of the Preventing Emerging Threats Act has impacted sports teams and leagues and their stadium safety operations, specifically regarding the dangers of unauthorized drones. Drone detection software companies work with sports teams and law enforcement in order to take down unauthorized drones, and the hope is that new laws will allow for state and local government to work with teams.
The drone flight was a clear violation of an FAA sporting event temporary flight restriction, which disallows unmanned aircrafts from flying within 3,000 feet of any stadium with a seating capacity of 30,000 or more an hour before the event until an hour afterwards.


Tinggalkan Balasan

Alamat email Anda tidak akan dipublikasikan. Ruas yang wajib ditandai *